﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DeployGames.TweenEngine
{
    public interface TweenAccessor<T> : IBaseTweenAcessor
    {
        int getValues(T target, int tweenType, float[] returnValues);
        void setValues(T target, int tweenType, float[] newValues);
    }
}
